The Zombie Hunters Forum: WE GO THERE.
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31  Forum Community / News / Re: Word from Jenny on: February 17, 2017, 04:16:26 pm
It may not be Spring....technically.  But the sun is shining longer!  And it's warmer...mostly!
That means that the frozen zomboids of the Apocalypse may be recharging from their winter slumber!

The...Awakening...may...be....in...progress. Shocked

B R A I N S....


Only one woman can save us from the dead-among-us......
the mistress of the Zombie Hunters herself...

Jenny!
32  General Discussion / Zombie Stuff / Re: Your zombie survival plan on: January 22, 2017, 04:42:06 pm
I noticed that some of the castle designs include and depend on moats or other water barriers.
Those only work if zombies can't walk, unbreathing, right under the water (and protected from attack by said water) up to a random spot on your beach or even start burrowing under the submerged walls.

Oops.

If your castle is sitting on solid rock, with sheer cliffs all the way from the seabed to the ramparts, I'd think you'd be good.  Any equivalent structure of reinforced concrete should also work well.  Modern Skyscrapers could work well; particularly with skybridges that can be isolated.

Heck, the freaking Pentagon would be an awesome hardpoint.
33  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: December 03, 2016, 12:06:16 pm
Random insight?  Maybe?

Eh.  Pick a clever-yet-pithy comment and expand on it for a level or two.

Happy weekend.
34  Forum Community / Introductions / Re: Hello I Suppose? on: November 19, 2016, 06:43:04 am
Blue moons.
Super moons.
Days when I've seen people's pants fall down in public.
...
35  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: November 19, 2016, 06:41:15 am
Remember: 
Good coffee in large quantities brings clarity...if only for a little while. 
Enjoy it while it lasts. 
Capture what you can.

Same for Life in high quality.
36  TZH Discussion / TZH Discussion / Re: Today's Comic on: November 19, 2016, 06:38:25 am
Deus Ex Machina:  The Tardis appears in the basement...
37  General Discussion / Random Stuff / Re: Interview With A Forum Crazy II: Modern Wurfur on: November 19, 2016, 06:15:09 am
D&D Advice for Starting DMs?

"The facts of life..." -Dr. Tyrell, Bladerunner

OK, first, if at all possible read up on the subject in the DM Guides. Plural.  Anything from 3.5 and up, as a matter of fact, has valuable insights on the how-tos.  If you could browse through the 3.5, 4 (yes, even 4) and 5 dungeon master''s guides, you'll get an evolving view of what works and what doesn't.

If you have no time, and need quick-n-dirty advice, here goes:
Map out a list of the powerful characters in your World:  the Kings, Dukes, Archmagi, Ancient Dragons, down to the mayors and crime lords in the towns you're likely to be running.  Name the organizations.  The Free Association of Fun and Frolic has a nice ring to it, even though it still might mean "Thieves' Guild"...or it could be the Guild of  Tavern Owners...or it could be both.  Or they could be separate and competing.  But you've got to record it somewhere, because it will become part of the story.

Make sure you note their motivations:  long term, short term and immediate.  "The All-Squirrel noted a 15% drop in nut production this year and is concerned by the predicted 20% population loss."

Come up with a list of secrets in your world.  The weird subtle ones.  The squirrels are all part of a hive-mind All-Squirrel.  The Dragons are slowly disappearing.  Magic is stronger around mountains and sources of certain metallic ores.  Running water disperses necromantic energies (a classic).  Clouds are sentient, telepathic, and love smoke plumes...and no one knows this.  The elves are preparing for a war next century, but don't know exactly who against.  The dwarven society has a thriving warlock community that dominates the public pantheons from behind the scenes...and they have a plan.

Who is chasing what and why will give you a ton of story...and side-stories...for years.

Enjoy.
38  TZH Discussion / TZH Discussion / Re: Today's Comic on: November 07, 2016, 08:46:13 am
Very little of that movie survives in my head. That said,
The scene:
Insanely horny Governor's wife climbing up the ladder to...at...our Hero.
"Do you know how many times a year we make love?"
"Umm....no..."
"12.  12 times a year."
"Once a month...that is not too bad...."
"12 times IN ONE NIGHT."

39  TZH Discussion / TZH Discussion / Re: Today's Comic on: October 24, 2016, 08:48:55 pm
 Shocked  Holy Wow!  She's back!

 laugh
Welcome back, Jenny!  All is well!  So glad to see you back and getting healthy!

Seriously, the scariest thing wasn't the comic, it was wondering if the Dreamer of the comic was OK.
And she is! Smiley  We're on your side! 

Really glad you're OK!
Keep on rocking!
40  Forum Community / Questions, Comments and Suggestions / ZombieHunters.XXX: The new site on: August 19, 2016, 09:07:02 pm
Just kidding.  Made you think.
 Grin
41  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: August 19, 2016, 09:04:08 pm
When in doubt, go with the computer science class.
Generallly good folks there, and you learn stuff that can either help you in your field, or make you bucks directly.

Good luck.

The high level math will eventually pay more, but you have to see where its going and like it.
42  General Discussion / Random Stuff / Re: Interview With A Forum Crazy II: Modern Wurfur on: August 19, 2016, 09:01:03 pm
Flavour?
Probably "Half-Baked" by B&J.

You are what you eat, folks.
43  Forum Community / Introductions / Re: Crazy redneck from the hicks on: August 19, 2016, 08:57:02 pm
Welcome, LSN.
We have been waiting for you.
With undead parrots.
 He love you long time He love you long time He love you long time
44  TZH Discussion / TZH Discussion / Re: Today's Comic on: July 13, 2016, 07:10:52 am
Daaaaaaaaaaaamn.
 He love you long time
45  General Discussion / Zombie Stuff / Re: Types of Zombies: The Zombcyclopaedia on: July 10, 2016, 08:20:55 pm
Tactical evaluation, Strategic threat evaluation.

Proxy:  Post-human infected who have been rewired upstairs, downstairs and in the basement.  They're better than they were before.  Stronger. Faster.  More intelligent, and home to a proxy intelligence with its own agenda.  Uses a more refined version of the banshee moan to influence emotions, while able to speak fluently if roughly.  Able to "digest" organic matter of all types.  Unknown if able to infect.  No known attempts to infect, but several confirmed kills.
Power:  Olympic Einstein.
Scary:  Holy existential-crap scary.
Threat scenario:  Hyperintelligent humanoid at the extreme high-side of ninja capability.  Honestly, I'm not intelligent enough to advise you credibly against a threat like this.  Even if friendly or non-aggressive, this evolved form is a threat to homo sapien sapien, in the long term.  I advise in general terms to gather as much information on them as possible, especially around motivations and goals. Good luck.
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