The Zombie Hunters Forum: WE GO THERE.
November 26, 2015, 03:24:37 pm *
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1  TZH Discussion / TZH Discussion / Re: Today's Comic on: November 19, 2015, 08:53:07 am
Well, I remember a few years back when the forums were a bit livelier. This must have been 2008 or 2009. There were some RPG sessions in progress and there always seemed to be people on. Then the forums crashed for a prolonged period and everything got wiped. Things weren't the same after that.

You can pretty much graph the ascendancy of social media like Facebook and Twitter with the overall slow withering of forums in general.  The great wipe you're referring to certainly didn't help things though.  Greg spent a great deal of time pulling his hair out (probably literally) trying to recover the lost content but it sadly never worked out.
2  General Discussion / General Discussion / Re: Is there a problem with the account registration system? on: November 19, 2015, 08:49:43 am
A LOT of registrations get weeded out by the spam filter and never go any further.  I stop in two or three times a week to see who's made it to the final "pending approval" stage.  I can report that none have made it that far this week.  In very rare cases people will email the mod team to challenge why they were screened out by the spam filter in which case we'll usually approve them.  But most actually are spam accounts so they give up and go elsewhere.
3  TZH Discussion / TZH Discussion / Re: Today's Comic on: November 16, 2015, 12:11:58 pm
No, actually it was just a missing comma, as in "Damn, people." Y'know, using 'damn' as an exclamatory part of the sentance structure. And, no again, I meant nothing towards Jenny, which is why I made my post about posting on the forum without mentioning Jenny at all.

You, however, being little more than the smartest person in this little room (but, only when you're here alone, right?), I'm not at all surprised you were'nt able to see either point (until I got in the room anyways).

PS: Cthullu (praised be his name) wants me to tell you he's seen your mom's boobs too and invites you to do your own math from there.

You're seriously going to slam my intelligence for not having the psychic wherewithal to know you made a typo?  A simple explanation regarding your intent would have been one thing, I've been in the same boat myself where an accidentally left out word or other typo completely changes the tone of a message.  But no, you went above and beyond to be as douche like as possible.  I appreciate the passion for wanting to reinvigorate the forum but that does not give you free reign to be an ass.  Consider this your first warning.
4  TZH Discussion / TZH Discussion / Re: Today's Comic on: November 15, 2015, 10:55:23 am
Damn people?  Really?  Are you damning Jenny and her husband for maybe having something more important to do? (Her aforementioned medical concerns) or maybe damning the rest of us for not wishing to indulge in idle speculation?  I'm sure the forum will liven right up just to cater to your sunny disposition.
5  General Discussion / Game Discussion / Re: TZH Game Reviews II: Sins of the Reviewer on: November 11, 2015, 10:20:45 am
Not really a review, this is more or less just my initial impressions of Fallout 4.  It will probably become a review after I get more time invested in it.

So... Fallout 4 released yesterday (or Monday depending on your time zone and/or abuse of VPN's) and I've got a few hours under my belt already.  I'm sure there is already someone out there who's beaten it but I play open world exploration games as a marathon, not a sprint so most of my playthroughs are aimless wandering with occasional sidequests where I put off touching the main quest for as long as humanly possible.  This post will have some minor start of the game spoilers so if you are trying to avoid having any aspect of the game spoiled for yourself feel free to skip it.

First off, when I played Fallout 3 I had initially sworn off reading/watching/listening to anything about the game before it came out and I actually managed to hold myself to that until about a week before the game released at which point my resolve broke and I proceeded to gorge myself on every scrap of information I could find about the game before it was released.  So there weren’t many surprises available to me when I actually played the game which I later regretted when I was playing through it.  This time I watched one trailer (the one where it flashes back and forth between pre and post war imagery and showed off Dogmeat and this games protagonist) so other than knowing that Dogmeat would be in the game (just like every other Fallout game ever made) and that the vault would be number 111 I knew nothing about it.  Absolutely nothing.  And so far I’ve liked it that way.

The game starts with kind of a cool mechanic.  A husband and wife are preparing for their day and fighting over the use of the bathroom mirror, which is actually how you choose whether your character will be male or female, and it’s also when you can customize them.  Now at this point it’s obviously pre war. The nukes haven’t been dropped yet and I was actually assuming that neither of these characters would be the character I would play for the rest of the game.  I don’t know what I was thinking at the time, I guess I was expecting that these two would enter the vault and that hundreds of years later (210 years to be exact) one of their great great etc. grandkids would exit the vault and I would play as them.  So I didn’t put a ton of time into customizing how either looked.  You can swap back and forth and customize both before settling on your gender of choice and the changes remain which I thought was kind of cool.  And I think it also helped fuel my expectation that I would end up playing some generational offspring of theirs, sort of like in GTA online where your player character isn’t exactly customized but instead generated based what their parents and grandparents looked like.

After I was done fighting for the bathroom mirror I finished my morning routine, met my baby and robot butler and very shortly thereafter I fled for the vault which is conveniently located within easy walking distance of my house because crap, today is the day the bombs drop!  The townsfolk who aren’t licensed vault dwellers are shockingly well behaved, letting me through with no protest and not doing things like mobbing the guy with the clipboard who’s checking the list and in no time I was in the vault, handed a vault suit and ready to live life with my new found vault mates.  Or was I?

I want to point out that as I’ve documented elsewhere I am a completely selfish prick when I play video games.  I am 100% vested in my characters survival and I have done horrible things to video game people for the sake of continuing my characters survival.  If I’m being nice to a character it’s because I’m after an achievement, or they serve a purpose such as pack mule, bullet sponge or (rarely) competent fighting buddy.  In this case, between the house and vault I lagged behind my electronic wife as she carried our electronic baby because I was convinced that little bundle was the key to my future game self.  In a moment of honest self-reflection I noticed how uncharacteristic it was for me to be doing this instead of sprinting for the vault myself and hoping they would be able to keep up.  I was ready to take a bullet (or a nuke to the face) for my little electronic family I had known for about ten minutes (longer if you count the length of time electronic wife and I fought over the bathroom mirror together.) 

Keeping that in mind makes the upcoming events that much more shocking.  I put on my newly issued vault suit and was all ready to settle down for a long stay in the vaults, ala the opening to Fallout 3, more or less expecting to see generations of my electronic family flourish before one of them would finally leave the vault.  Nope.  What I got was lied to by Vault Tec (tm) where I was cryogenically frozen against my will after being told I was being decontaminated before I got to go into the vault.  And I fell for it.  At some point I was thawed out long enough to watch raiders rip open my electronic wife’s cry tube, shoot her in the face and steal my electronic baby, then I was refrozen again.  At some unknown point later I eventually thawed out again, ready to face the world and try to find my lost kid (who might have already died of old age, I have no freakin’ clue how long ago he was stolen).

As story hooks go this is a decent one and because I hadn’t binged on prerelease materials this time I didn’t see it coming.  I won’t delve any further into the story though I will say another side effect of actually playing as the character I created vs. him becoming the epic progenitor of a future protagonist is that I’m playing as a character using my actual name vs. my gaming handle which pretty much never happens.  It is cool that a result of this is that my robot butler (who is still kicking around) addresses me by name in spoken word as well as text which is cooler than it sounds to be honest. 

So… the game itself…  Graphics are an obvious improvement over Fallout 3 which was built on the Oblivion engine (F4 uses the newer Skyrim engine) but they really don’t seem that much improved over Skyrim despite being on a next gen console (PS4 vs PS3 in my case.)  The game world is visually consistent with Fallout 3, in fact I think many props got reused or received minor upgrades at best.  The biggest notable difference is the vastly upgraded crafting system.  Those who played Fallout 3 will remember there were a handful of items you could create provided you found blueprints to do so.  For instance I fondly remember the nuka coloa grenades which led me to treat tin cans and abraxo detergent like gold (not to mention the scarce as hell Nuka Cola Quantam sodas.)  Fallout New Vegas expanded on the crafting and this game takes both of those plus the house building DLC from Skyrim together into a big pot and liberally added steroids.  The crafting is ridiculously in-depth which is both good and bad.  Good because I generally like the idea of crafting.  Bad because now pretty much every piece of crap you run across has SOME use so I’m literally hoarding garbage and killing people over things like plungers because I need the wood from the handle.  (True story.)

The armor system is  a throwback to Morrowind (which is a good thing, believe me) in that you can now wear layers, one of the most versatile of which is of course the vault suit as an underlayer.  My wasteland wandering avatar is an unlikely looking Frankenstein-ish monstrosity of vault suit and mismatched armor pieces (some modded some not) that would strike horror in the hearts of the fashion police everywhere.  At least until he bludgeons them to death for their cigarettes and leather belts (not even joking kids.)   

In a shocking turn of events you get a suit of power armor VERY early in this game.  Which is as awesome as it sounds.  At least until you realize that power armor in this game runs on batteries…  So my epic raider killing spree was fun while it lasted but will probably be the last time I use the armor for the time being until I gather more supplies.  I will be interested to see how this twist to the previously standard “now I have power armor therefore I am now a god” gameplay mechanic turns out.  Being a battery powered god kind of sucks.

And speaking of sucking…  Let’s talk about the PIP Boy.  First off, the radio stations in Fallout 3 were kind of a neat idea even if the song choice was sort of limited.  (The webcomic “Does not play well with others” had a strip devoted to how the players goals twisted from survival in the wasteland to trying to construct a time machine to go back and kill Danny Kaye before he and the Andrews Sisters could record the song “Civilization.”) I could relate because spending hundreds of hours listening to the same handful of songs gets old.  Imagine my delight when the first song I heard over the radio in Fallout 4 was “Civilization” by Danny Kaye and the Andrews Sisters?  I laughed nervously, immediately thinking back to the aforementioned webcomic strip.  Song number 2?  “Butcher Pete.”  Don’t get me wrong, I like “Butcher Pete.”  It was one of my favorite songs in Fallout 3 but I had pretty much burned myself out on it back when it was on the pre order soundtrack for Fallout 3 BEFORE THE GAME WAS EVEN RELEASED.  I haven’t turned the radio back on since.  Reusing songs from the previous title is nigh unforgivably lazy, even Fallout New Vegas had a healthy selection of new songs.  And one more slam on the PIP Boy.  The independent PIP  Boy app is retarded.  Why would I use an app to do the exact same thing I can do from the game?  So I can experience the inconvenience of looking at a second screen plus the added inconvenience of not having the game pause while I do so?   Sounds great, sign me up.  The only plus side I’ve found with the app is that it does allow you to play the new unlockable PIP Boy mini games from your phone/pad /whatever without having to actually be playing Fallout 4. 

Fallout 4 so far is not a bad game.  But it’s also not the quantum leap forward for the series that I think many of us were expecting.  Verdict?  Buy it anyway, open world games with this sort of depth are pretty much the biggest bang for your gaming buck you’re going to find.  See you in the wastes. 
6  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: November 11, 2015, 10:19:31 am
The Friday the 13th game met its minimum funding goal yesterday which is cool.  I hope it hits at least a few stretch goals before it wraps up this Friday. 

Speaking of TF2, one of my buddies is talking about getting a dedicated server set up if he can get enough people who want to play regularly interested.  Let me know your thoughts.
7  General Discussion / Webcomics Discussion / Re: Where has the "other zombie comics" thread gone? on: October 20, 2015, 04:31:26 pm
By the power of Necro!  ARISE!

Relevant to other webcomics, check out this great cyber punkish webcomic called "Drugs and Wires."

While you're there check out the prequel "Dreamspace," it's not required to make the main comic make sense but it's a cool experience (beware flashing gifs though.)
8  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: October 16, 2015, 09:48:31 am
Been playing a lot stuff lately.  Metal Gear Ground Zeroes was the free download for XBox live earlier this month, I liked it but I'm certainly sympathetic for those who paid 40 bucks on it when it first dropped.

I was on a point and click adventure binge for a while, working through my backlog on Steam.

I played the Star Wars Battlefront Beta on PS4 the weekend that was a thing.  It was OK (barring some major balancing issues) but it didn't impress me enough to buy it on day one and certainly not enough to spend an additional 50 dollars for the DLC season pass.   

Wasteland 2 directors cut dropped earlier this week so I've been playing that as much as possible, enjoying it so far even though it's a bit more combat intensive than I first expected.  I may have to restart my playthrough and ditch my "fast talker" character.  So far the opportunity to talk my way out of problems has been sadly lacking whereas the opportunity to get shot repeatedly in the face has been all too common.  Whether or not I struggle onward with my probably less than optimum party or restart I hope to be done with WL2:DC  by the time Fallout 4 releases next month.  Super stoked for that one.

And if no-one has seen it yet, there's a Kickstarter going for an upcoming Friday the 13th game (PC, PS4 and XBone.)  I'm excited for this because 1.  I'm a huge Friday the 13th fan and 2.  Unlike most Kickstarter games this one will have a fairly quick turnaround, releasing fall of next year.  (Benefits of an already in progress game lucking into the official license.)  So if an asymmetrical multiplayer game where you have the chance to get your hockey mask and machete on sounds like something you'd be interested in, check it out here.
9  Forum Community / Questions, Comments and Suggestions / Re: Store question and Question about the forums.... on: October 16, 2015, 09:36:46 am
The forum isn't as active as it used to be but some of still stop in from time to time to hang out.  Not bad for a forum that's nearly ten years old. 

Not sure about the store, that would be a question Greg or Jenny would have to answer.

And welcome aboard, always good to see someone new.
10  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: September 04, 2015, 08:05:59 pm
I'm still in the middle of my run through. I decided to play an offshoot of my usual character. Normally I use a high INT elf for best decking, decent CHA/QUI for fast talking and dodge, supplementing it all with cyberware and rifle skills. Instead I'm playing a reasonable INT elf, who is a cyberweapon/SMG using character with very high dodge so I can stand wherever the hell I want and not get hit. It's pretty neat to be at max quickness.

An Elf with Max quickness/dodge was ridiculously OP in the original SR Returns, I did a ranged street samurai with as much cyber as my essence could stand.  It worked VERY well.  Good luck with your run. 
11  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: September 04, 2015, 04:18:16 am
I finished Shadowrun: Hong Kong a few days ago.  I played as my usual Decker/Shotgun toting Street Samurai hybrid and was pretty OP by the end game.  I'm probably going to play again as a heavily cybered melee class I like the tweaks they made to the cyber options.
12  General Discussion / Random Stuff / Re: The Insanity Episode VIII: The Waffles Strike Back on: September 01, 2015, 04:53:14 pm
Sup bitches.

So, I met Cricco this weekend. Was good.
13  TZH Discussion / TZH Discussion / Re: Today's Comic on: August 24, 2015, 06:57:51 pm
14  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: July 30, 2015, 09:40:40 am
So um...I was up all night playing episode 4. It, uh...fuck, man. Fuck.

(click to show/hide)

I only had the time to get the alternate reality prologue section done last night and I agree, FUCK...  This is probably the saddest game ever made.  

EDIT:  Finally finished chapter 4 this weekend.  Such feels.  Much sads.

The spoiler is a serious one so don't click if you haven't finished the chapter yet.

(click to show/hide)
15  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: July 27, 2015, 05:49:28 pm
Life is Strange episode 4 is a day early on Steam. I'm losing my shit with excitement, and cursing my crappy internet for downloading it so slowly.

I saw that and I'm super jealous.   It's still not on PS4.

I've been trying to play Five Nights at Freddy' s 4 but the game is now so reliant on sound cues it's apparently impossible to play without headphones and magically the headphone jacks on my PC stopped working. 
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