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1  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: April 14, 2014, 01:50:12 am
Trying to keep myself away from Doom, I'm pretty addicted to it. I don't think I can ever grow bored of it, as long as people keep making new mods and maps for it, and people still are all the time, the Dooming community is an amazing and dedicated one.

Anyways... Other games.

Battlefield 4, recently. Yeah, I know you all have probably heard about how broken or buggy or whatever it is... Though for me personally, playing it on the PS4, I haven't run into a helluva lot of issues. At least, not enough to really ruin my enjoyment of it. The latest DLC for it, Naval Strike, is probably one of the more enjoyable DLCs I've played recently.

I "beat" Gone Home earlier. I like the method of delivering the games story, non linear, visual storytelling, through notes and stuff, as a storytelling mechanic it's pretty great, and they did a good job of making this sort of unsettling, almost horror atmosphere for the mansion. However the story itself, while not really tackled often in games, isn't really all the special, it felt like oscar bait. I'm glad I bought it on sale though, it's not worth the full price.
2  General Discussion / General Discussion / Re: The Anti-Peeve rides again! on: March 28, 2014, 04:45:41 pm
AP:  A few years ago I invented the best way to eat leftover spaghetti and today I made it even better.

So one day I had a bunch of leftover spaghetti and decided to punch it up a bit because I wasn't in the mood for that slightly soggy taste leftover pasta always seems to have.  So I dumped it in a baking dish, put some mozzarella cheese on top, baked it til the cheeze melted and started to brown at the edges, viola!  Spaghetti bake.  Simple, and delicious. 

Tonight while I was getting ready to make a batch I had a slip of the tongue and called it pizza bake.  Then I was like, "why not?"  Layer of cheese went on top like normal, then pepperoni, and another light dusting of cheese.  Amazing.

This has been, cooking leftovers with Outlaw, join us next time where he shares his recipe for Mexican spaghetti!



That sounds delicious.
3  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: March 28, 2014, 03:19:13 am
Playing the original Deus Ex, have it on steam, just haven't played it that much. It's really hard playing the original game coming from Human Revolution, HR feels much more refined. The original has lots of really "Gamey" feeling stuff, that just kinda bogs down the experience. The biggest gripe I have so far is every weapon you use is total shit until you get the necessary amount of points to upgrade your skills, which can take a fair bit, I've gone through two missions now and don't have enough to upgrade my pistol skill yet, so a majority of the time I just zerg rush them with a knife, or spray and pray. Another issue is that there's no apparent autosave function (a feature most games had at the time), and as a result it just encourages save scumming.
I'll try to beat it, but so far it feels like a slog.

EDIT:

Ubisoft is having a wicked sale on PS3 currently, I got myself Rainbow Six Vegas 2, since I had always heard about how good it was, and so far the gameplay is great... However, there's horrendous audio issues with the download version of the game. Wish I knew that before buying it.

EDIT: The Walking Dead Season 2, Episode 2. Oh god, these cliffhangers, man.
4  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: March 27, 2014, 06:09:29 pm
I mainly mean with the bosses. They seem a lot more deadly than Dark Souls 1. In DaS1 I only had to summon once in need of help for a boss... Dark Souls 2 I've had to use it a lot more.

Also fuck Old Iron King. He wasn't too hard but you had to travel SO FAR to get to him if you died.
5  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: March 26, 2014, 06:53:28 pm
I bet Valve is regretting lending a hand to the Oculus VR guys now.

From what I've heard, Sony's VR headset is pretty slick, so I hope that takes off.
6  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: March 26, 2014, 12:18:58 pm
It's just awful, word is that the Oculus will be rebranded, and Zuckerberg is already talking about integrating facebooks shitty interface into it, with advertisements. Oculus is as good as dead as far as I'm concerned, I hope that Sony's Morpheus VR headset turns out good, because there's no way I'm going to buy something with Facebooks cancer attached to it.
7  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: March 26, 2014, 02:37:41 am
Just beat Scorpioness Najka in Dark Soul 2, hit level 99. Goddamn this game is just as brutal as Dark Souls 1.
8  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: March 25, 2014, 05:31:24 pm
PP: Facebook bought Oculus VR, the group making the innovative Oculus Rift Virtual Reality Goggles. Facebook will probably ruin it like they do everything else.

PP: Facebook in general. Fuck them.
9  General Discussion / Movies/TV Discussion / Re: Latest Movie You've Seen on: March 21, 2014, 11:31:17 pm
I thought it was amusing. All depends on your sense of humor I guess.

Saw Full Metal Jacket. It was fantastic.
10  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: March 20, 2014, 09:35:40 pm
I know how that is. Bought a points card for the Wii U once, turns out it was only for the Wii. Pissed me right off.
11  General Discussion / General Discussion / Re: PP: Not having a Pet Peeves thread. on: March 20, 2014, 11:59:01 am
I never knew Sony made cards for their online store... Did it have the Playstation Network, or Playstation Store logo on it? Those are what make them stand out.
12  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: March 19, 2014, 02:11:12 am
Pursuer really wasn't that bad, he's very easy to dodge, I just wanted to get it done the fast way. Speaking of bosses...
(click to show/hide)


So played through Ground Zeroes. If you don't know, it's basically a glorified demo for MGS5: The Phantom Pain. Ground Zeroes acts as a sort of epilogue to The Phantom Pain, to introduce fans to the games new gameplay mechanics and features (Reflex mode, the game being open world, vehicles, etc, etc). It's sold at a lowered price, I got it for $35, I think it's about $30 in the US. The main mission can be beat in half an hour, but there's several side missions, and the side missions all have their own little side challenges to beat. I'd say it's only worth it if you're a big fan of metal gear, and could see yourself replaying it a lot, I got through all the games content in about 3 or 4 hours, however I only have 34% on it, so there's still stuff for me to go back for.

Anyways, the game itself... Unlike previous games, MGS5 Ground Zeroes takes place in an open world environment, albeit a very small one (The Phantom Pain will have a much larger world), giving you a lot more freedom in how you want to get shit done. The gameplay has been streamlined a fair bit, Snake's movements are a lot more fluid, and you have a bit more freedom of movement, you can now sprint, climbing is faster and less clunky, and you can vault and jump over obstacles.
Features of more modern stealth games have been brought in as well, such as the ability to tag enemies (Like Far Cry 3, or the more recent Splinter Cell games) so you can track their movement, and there's also "Reflex", when an enemy spots you, the game will go slow motion, giving you a short opportunity to whip out your gun and pop off a shot at the enemy before they alert the others. What's nice is that if you don't like either of the two previously mentioned new features, you can disable them entirely from the options menu.
Speaking of enemies, they're a lot more dynamic this time around. In previous games, enemies had a short field of view, and if you entered that field of view you would be immediately spotted, or if they caught a glimpse of you they'd either pass it off as nothing, or take a look before quickly returning to their patrol. The enemies of MGS5 now have a longer field of view, but that doesn't mean they'll identify you as a target right away, they might shine a flashlight at you to get a better look, or even walk towards you to confirm if you're a friend or foe, if you move away before they can get a good look, they'll call up on the radio stating that they saw a suspicious person, and that they'd like reinforcements so they can investigate.

Anyways, I could go on and on, but I'm having a ton of fun with it. The PS4 version has its own exclusive mission where you explore the game world, and recreate scenes from MGS1, it's full of easter eggs and other fun secrets, you can even unlock a MGS1 Snake or Gray Fox costume to use during that mission, or dress the enemy soldiers up as Genome Soldiers.
(click to show/hide)
13  General Discussion / Game Discussion / Re: What are you playing? Episode 2: Sequel Reloaded! on: March 18, 2014, 02:50:57 pm
Yeah I've been having to summon a lot more for Dark Souls 2. The Ruin Sentinels are a BITCH. Also, for the Pursuer, lure him with one of his slow ass attacks in front of the broken section of ledge, and then quickly run to the ballista and shoot him with it, takes down like 99% of his health.

Just got MGS5 Ground Zeroes today, waiting for my sister to get off the PS4 so I can play it.
14  General Discussion / Movies/TV Discussion / Re: Latest Movie You've Seen on: March 16, 2014, 12:29:06 am
almost every movie from the 60s-70s era are like this. I don't see the problem with it. it puts nice pacing into the movies, not everything has to be fast moving, which is what the point of great escape was. They sat there and waited until everything was near perfect, and you as the audience sat there with them.
I don't think you're understanding what I'm saying, I'm not complaining about the scenes where they sat and planned and waited until it was all perfect, that was all great, I liked that. I'm complaining about the action scene at the end, the action scene totally went against the pacing the movie had set. It went from this slow pacing, of careful planning and scheming to a high speed action scene that lasted a whole hour. It just felt like an entirely different movie.

It's like the movie "Beyond the Black Rainbow". A majority of the movie has this deliberately slow, almost hypnotic pace, and you become accustomed to that pacing for the movie, but in the final half hour of the movie it becomes a bad slasher/horror flick. Imagine if 2001: A Space Odyssey had an hour long shootout at the end. I'm not complaining about a lack of action, but too much considering the kind of movie it is.

If everyone can sit through an action packed movie today that's the same film length, then everyone can sit through a movie with [gasp] dialogue.
Again, I don't think you're getting me, I'm not complaining about the dialogue at all, that's the part I liked. I'm complaining about the action. There's next to no dialogue in the end (save for the final ten or so minutes back at the camp), it was just a long, drawn out action scene that wasn't really necessary at all.

The exampled I mentioned before, Hilts and Ives devise a plan to dig under a blind spot by the guard towers, and the outcome of their plan was concisely summarized, it just cut to them being dragged off to the cooler. We didn't need a 30 minute action scene to see that they failed in their attempt to escape, It was a brilliant bit of visual storytelling, and the same thing could have been done with the final hour of the movie.

They could have cut that whole scene down to about 15 or 20 minutes, of them escaping and going along their way, and then jumping forward back to the PoW camp later on. Through visual storytelling, we would see not everybody made it back, and then the characters express through dialogue what had happened to them anyways.
15  General Discussion / Movies/TV Discussion / Re: Latest Movie You've Seen on: March 15, 2014, 02:20:27 pm
you ... you do know that the Great Escape is based on an actual account, right?

Yes, I know, it says right at the beginning of the movie. That doesn't change the fact that the last 50 minutes were pointless and dragged on, and could have been edited.
I'm not saying to omit what happened from the story entirely, because, as you said, it's based on actual events, and it would be stupid to cut it out, you can make it accurate to the actual events without making it boring for the viewers. Like I said, they could have showed the guys all escaping, and then cut forward back to the camp with all the remaining escapees back again, it would tell us visually that they were not successful in their escape, the remaining characters could be discussing all of what happened, and it would also tell us some characters didn't make it back as well, it would be much more concise than an hour of them running from the Nazis. The first two hours of the movie, as they plan and initiate the escape plans were much more exciting and interesting than watching them run from the Nazis.
It would be like that example of visual story telling I had mentioned, the two guys who tried to dig under the fence and got caught, the scene was basically them stating they were going to do it that night, and then cutting to them being taken to the cooler, it was quick and concise, and it tells us that they weren't successful in their attempt to escape, versus showing them trying to dig their way through for 30 minutes and then being caught by the Nazis.

Speaking of stuff that needs to be edited, saw The Deer Hunter last night. Very good movie, and about the same length as The Great Escape, except this time the first hour drags on. The movie is divided into three acts, the first act is to show what the characters are like, the second act is to show their experience during the Vietnam war, and the final act is to show how the war changed them.
The problem is, the first 80 minutes or so could have been cut down to 30 or so minutes. A good 40-50 minutes of the first act is watching them all act like drunk buffoons at a wedding for one of the other characters, like the entire wedding procession. Like The Great Escape, it's pointless and doesn't really add anything, it just drags on forever, and could have been quickly summed up. We already have a good sense of what the characters are like, now they're just padding it out, and it's not holding my attention. If they cut it down to 30 or 40 minutes, they could still fit in everything without having it drag on, we could still see what the characters are like, their time at the wedding, and their time hunting one last time before shipping out to war, except it would be better paced, and more concise.
Like I said, it's still a fantastic movie, but it could use some editing.

EDIT:

Speaking of war movies, just saw Apocalypse Now Redux. It was pretty fantastic... Unfortunately one of the scenes added by the Redux version, once again, dragged on a bit, the dinner scene with some french guys, and it dragged towards the end in the final act. But holy shit was it still an amazing movie. And dat soundtrack.
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