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Author Topic: Interview With A Forum Crazy II: Modern Wurfur  (Read 1030264 times)
Stan
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« Reply #7740 on: October 07, 2015, 02:31:40 am »

Gettin tubes yanked out of my chest, eating... uhm... workin at a strip cluuuuub?


Yyyyooouuu?
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If you're gonna do that shit, do it about one of those ontario elections that always end in the cops chasing a rapist around a tim hortons or some shit.
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« Reply #7741 on: January 26, 2016, 02:37:03 am »

Trying to get a promotion 

What's your worst nightmare.
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Just because you're  paranoid doesn't mean they aren't out to get you.
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« Reply #7742 on: August 11, 2016, 08:11:56 pm »

The realisation of my impending doom, knowing everything I do has no meaning or value. Of the end times.


What's your favourite ice cream flavour?
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TheLastOutlaw
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« Reply #7743 on: August 15, 2016, 10:35:39 am »

Cookies and cream.

What's your least favorite ice cream flavor?
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« Reply #7744 on: August 17, 2016, 04:42:19 pm »

Artificial Strawberry or banana. Both are hideous.

What would you do if I sang out of tune?
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Stan
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« Reply #7745 on: August 19, 2016, 03:24:37 am »

I wouldnt stand up and walk out on you.

This may sound cheap, but

How do you come up with a good question?
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If you're gonna do that shit, do it about one of those ontario elections that always end in the cops chasing a rapist around a tim hortons or some shit.
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« Reply #7746 on: August 19, 2016, 09:01:03 pm »

Flavour?
Probably "Half-Baked" by B&J.

You are what you eat, folks.
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« Reply #7747 on: October 24, 2016, 07:57:52 am »

Flavour?
Probably "Half-Baked" by B&J.

You are what you eat, folks.

why didn't you ask a question?
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Stan
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« Reply #7748 on: November 18, 2016, 07:23:15 pm »

Because they didn't even answer mine :0


What, if any advice, could you lay on me for being aDM for DND, despite having 0 DM experience?!
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If you're gonna do that shit, do it about one of those ontario elections that always end in the cops chasing a rapist around a tim hortons or some shit.
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« Reply #7749 on: November 19, 2016, 06:15:09 am »

D&D Advice for Starting DMs?

"The facts of life..." -Dr. Tyrell, Bladerunner

OK, first, if at all possible read up on the subject in the DM Guides. Plural.  Anything from 3.5 and up, as a matter of fact, has valuable insights on the how-tos.  If you could browse through the 3.5, 4 (yes, even 4) and 5 dungeon master''s guides, you'll get an evolving view of what works and what doesn't.

If you have no time, and need quick-n-dirty advice, here goes:
Map out a list of the powerful characters in your World:  the Kings, Dukes, Archmagi, Ancient Dragons, down to the mayors and crime lords in the towns you're likely to be running.  Name the organizations.  The Free Association of Fun and Frolic has a nice ring to it, even though it still might mean "Thieves' Guild"...or it could be the Guild of  Tavern Owners...or it could be both.  Or they could be separate and competing.  But you've got to record it somewhere, because it will become part of the story.

Make sure you note their motivations:  long term, short term and immediate.  "The All-Squirrel noted a 15% drop in nut production this year and is concerned by the predicted 20% population loss."

Come up with a list of secrets in your world.  The weird subtle ones.  The squirrels are all part of a hive-mind All-Squirrel.  The Dragons are slowly disappearing.  Magic is stronger around mountains and sources of certain metallic ores.  Running water disperses necromantic energies (a classic).  Clouds are sentient, telepathic, and love smoke plumes...and no one knows this.  The elves are preparing for a war next century, but don't know exactly who against.  The dwarven society has a thriving warlock community that dominates the public pantheons from behind the scenes...and they have a plan.

Who is chasing what and why will give you a ton of story...and side-stories...for years.

Enjoy.
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TheLastOutlaw
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« Reply #7750 on: November 28, 2016, 12:54:24 pm »

D&D Advice for Starting DMs?

"The facts of life..." -Dr. Tyrell, Bladerunner

OK, first, if at all possible read up on the subject in the DM Guides. Plural.  Anything from 3.5 and up, as a matter of fact, has valuable insights on the how-tos.  If you could browse through the 3.5, 4 (yes, even 4) and 5 dungeon master''s guides, you'll get an evolving view of what works and what doesn't.

If you have no time, and need quick-n-dirty advice, here goes:
Map out a list of the powerful characters in your World:  the Kings, Dukes, Archmagi, Ancient Dragons, down to the mayors and crime lords in the towns you're likely to be running.  Name the organizations.  The Free Association of Fun and Frolic has a nice ring to it, even though it still might mean "Thieves' Guild"...or it could be the Guild of  Tavern Owners...or it could be both.  Or they could be separate and competing.  But you've got to record it somewhere, because it will become part of the story.

Make sure you note their motivations:  long term, short term and immediate.  "The All-Squirrel noted a 15% drop in nut production this year and is concerned by the predicted 20% population loss."

Come up with a list of secrets in your world.  The weird subtle ones.  The squirrels are all part of a hive-mind All-Squirrel.  The Dragons are slowly disappearing.  Magic is stronger around mountains and sources of certain metallic ores.  Running water disperses necromantic energies (a classic).  Clouds are sentient, telepathic, and love smoke plumes...and no one knows this.  The elves are preparing for a war next century, but don't know exactly who against.  The dwarven society has a thriving warlock community that dominates the public pantheons from behind the scenes...and they have a plan.

Who is chasing what and why will give you a ton of story...and side-stories...for years.

Enjoy.

Also be prepared to shitcan all of that prepwork when the players do something completely unexpected to derail everything.
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Visit my Deviant Art page, home of Manic Depression: The Webcomic! http://thelastoutlaw.deviantart.com
Quote from: Dara
Mask, stapler, Machete.. The Last Outlaw: Like Jason, only more awesome, bitch.
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« Reply #7751 on: August 17, 2017, 03:12:14 am »

Dont be ashamed to rip off be inspired by cult movies and cheesy B movies.

Why did folk not leave questions?
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« Reply #7752 on: August 17, 2017, 04:09:52 pm »

We didn't have proper leadership poppa. This is what happens when the inmates drive the Winnebego.

What works for me is really simple if you can improvise. I reduce everything to a couple of maps and event/npc/plot cards. That way I am intimately familiar with the setting and main themes and can have any number of options ready to pull out if needed. To be honest, if the GM walks the players through character creation and scrawls a few notes the initial bit writes itself. This will work in any game setting. I've used it in D&D, Heroes, Shadowrun and the World of Darkness setting. The only time I've had problems is with Paranoia, but that one starts off going sideways and never stops.

I've been roleplaying since the GenCon in Lake Geneva days, so really the only question I can't seem to answer is where do I find players that want to actually role play and not just run P&P WoW characters.
« Last Edit: August 17, 2017, 05:01:06 pm by Anonymoose » Logged

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« Reply #7753 on: August 17, 2017, 05:18:28 pm »

We didn't have proper leadership poppa. This is what happens when the inmates drive the Winnebego...

Note to Last Outlaw: I of course meant no disrespect with that Oh Wielder of the Mighty Banhammer. I was counting you among the inmates. Solidarity, brother! Please don't throttle me. Cheesy
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In a zombie apocalypse no one cares what's in a hot dog.

"I'm a damn mystery to me." Merle, RIP.
--Pappa Cricco--
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« Reply #7754 on: August 18, 2017, 05:14:45 pm »

...


Will this thread ever return to questions?
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