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Author Topic: Building a Colony...  (Read 7385 times)
Stan
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« Reply #15 on: March 28, 2012, 05:47:12 pm »

I live in Canada. Costco and go!
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If you're gonna do that shit, do it about one of those ontario elections that always end in the cops chasing a rapist around a tim hortons or some shit.
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« Reply #16 on: March 28, 2012, 05:50:09 pm »

Cant they jump retardedly high though? 

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« Reply #17 on: March 29, 2012, 08:18:37 pm »

I'm not sure fences would be secure enough.  I'd go for a nice solid wall.  For fences and lighter barriers, preferably they should be angled slightly towards the outside to make climbing more difficult.  Sorta like this:
                                        \             
                                         \
                        Outlaw with an upgrade       \    Smiley
I guess it might be a little off-balance, though, so maybe some extra supports inside might help...I'm no architect.  Even better is a place on higher terrain.

Houses will start simple with an A-frame, as suggested before.  The roofs will be high enough for people to not be able to reach with height alone, but has some point of access, like an attic ladder.
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« Reply #18 on: March 29, 2012, 08:37:32 pm »

3 metre high castle walls? Yeah on ruins. See, zombie deinfestation UK is screwed. Bad gun laws mean naff all available that isn't close combat or harder too find bows. Zombie outbreak ride out. Hell the alpine countries will be the only place better.
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« Reply #19 on: March 30, 2012, 07:23:21 am »

I addition to buliding a colony, and where. What are you going to do about outsiders who come across, or come to your colony?
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« Reply #20 on: March 31, 2012, 04:06:21 am »

In castle scenario unless they have a tank or give me their weapons first they still aren't getting in.
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« Reply #21 on: April 02, 2012, 07:47:06 pm »

Cant they jump retardedly high though? Most castle walls that I have seen arent that high at certain points. Maybe 4-6 metres. Also there are trees nearby that you would have to cut down to prevent them climbing up a tree then leaping across.

Assuming there are nearby trees, they'd be cut down anyway for fuel and building materials. As for lower sections of wall, that's just a simple case of rebuilding.

Also, what usable castles have you seen that have walls that low? Seems a tad odd to me...
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« Reply #22 on: April 03, 2012, 04:47:57 pm »

6 meters is a lot, keep in mind:P
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« Reply #23 on: April 03, 2012, 06:03:03 pm »

True. I had meters confused with feet for some reason. Yeah, jumping that high is pretty much impossible.
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« Reply #24 on: April 04, 2012, 02:06:30 pm »

Unless they figure out how to open doors...
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« Reply #25 on: April 04, 2012, 03:39:03 pm »

Yeah, my vertical leap increased by about 20 feet once I figured out doorknobs.
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« Reply #26 on: April 04, 2012, 05:36:16 pm »

Drawbridge...
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Cheez
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« Reply #27 on: April 05, 2012, 09:06:28 am »

3 metre high castle walls? Yeah on ruins.

Didn't see this post earlier. There's functional castles (Restored for tourists or ones that have been turned into hotels or toff houses but could be changed back nice and quick), there's usable ruins (EG ones that still have high walls etc) and then there's the absolute ruins. You'd be a fool to use the latter, but the former two would do fine.
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Cheez is also a raptor...pirate. A raptor pirate. Playing chess.
WARNING- If you send me a PM with no subject, I WILL NOT REPLY.
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« Reply #28 on: April 05, 2012, 09:38:43 am »

They would. But is still go for something like warwick castle. Reactivate the drawbridge nd sorted. Still got a working portcullis. Smiley
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« Reply #29 on: April 09, 2012, 08:08:01 am »

Hmmm. I don't think a booper could possibly create a colony. I think I'd cheat and let my older sisters handle the problem. Do I win?
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