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Author Topic: Annoying Zombie cliches  (Read 11608 times)
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« Reply #30 on: June 29, 2012, 06:24:41 pm »

Eh, You only normally see that in scenes that feature regular dudes flying into moshpits of zombies.

Though 28(...) later had it right too- if the turning time is so short, they could spread fast too, and the horde would grow. But what i don't get in 28 later, is why arent the zombies figthing among themselves? If they are all mad/raging, they should be fighting all the time! Just when healthy people show up, they could present themselves as more attractive targets...

This might be something similiar to the L4D rage virus, where, once someone is turned, they begin to see non-infected people as horrifying demonic creatures instead of regular people.
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« Reply #31 on: June 30, 2012, 08:13:57 am »

Eh, You only normally see that in scenes that feature regular dudes flying into moshpits of zombies.

This might be something similiar to the L4D rage virus, where, once someone is turned, they begin to see non-infected people as horrifying demonic creatures instead of regular people.

I do love the fact that zombies actually fight each other.
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« Reply #32 on: June 30, 2012, 02:00:10 pm »

...They don't, really. I mean, sometimes they punch each other, but they never actually fight.
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« Reply #33 on: June 30, 2012, 02:57:10 pm »

Don't know if they count as zombies per se but the grunts in Doom (the game, not the film) were always fighting ewach other if you ust hung back out the way for long enough.
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« Reply #34 on: June 30, 2012, 02:58:31 pm »

Wasn't that more because they would start shooting each other in the back to try and get at you?
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« Reply #35 on: June 30, 2012, 03:00:32 pm »

Sometimes. At other times I'd wander past a chamber without having gone near it and they were already fighting each other. Scary thought that: zombies with firearms.
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« Reply #36 on: June 30, 2012, 03:34:35 pm »

Sometimes. At other times I'd wander past a chamber without having gone near it and they were already fighting each other. Scary thought that: zombies with firearms.
As far off canon as they eventually ended up (way to go Capcom) and cheesy/bad-tastic writing the Resident Evil novel series had zombies with firearms.  All these years later they are one of the only things I can actually remember from them.  Oh, and Jill dropped her car keys in her coffee cup because she was a klutz.
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« Reply #37 on: June 30, 2012, 06:28:28 pm »

Thinking about armed zombies reminds me of the "Zombie Ninjas" song from the excellent www.songstowearpantsto.com as the chorus starts, "We are ninjas who eat brains. We are zombies who wield swords. We are mostly invisible but we travel in hordes."
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« Reply #38 on: July 01, 2012, 02:08:33 am »

Eh, You only normally see that in scenes that feature regular dudes flying into moshpits of zombies.

This might be something similiar to the L4D rage virus, where, once someone is turned, they begin to see non-infected people as horrifying demonic creatures instead of regular people.
Yes, but the question is, how they can tell an infected from uninfected? All their higher brain functions are supposed to be stopped...
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« Reply #39 on: July 01, 2012, 06:46:56 am »

zombie phermones?  Or they have to memorize all the other zombies during zombie orientation?
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« Reply #40 on: July 01, 2012, 08:26:18 am »

...They don't, really. I mean, sometimes they punch each other, but they never actually fight.

It could just be because of the limits of the game design?
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« Reply #41 on: July 01, 2012, 08:36:24 am »

zombie phermones?

Probably something similar to this. You've just gotta give in to the story somewhere and throw them a bone. THE LOST FANS CAN DO IT, AND THOSE GUYS ARE FUCKING CRAZY.

It could just be because of the limits of the game design?

Nah, Monster infighting can be done pretty easily. They probably just don't want all the zombies too busy punching the shit out of each other to come after you.
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