Silent Hill: Shattered Memories.
I really wanted to like it. So much so that when my sister mentioned returning it, I said "What? No", and then I realized that I had spent the last 20 minutes being angry at it and pointing out the numerous flaws. The larger part of the game is really good, but the "nightmare mode" pisses me off, even without the controls being really jerky. They basically force you to run through the longest and most roundabout way possible to get to the goal while being chased by things you can't kill, and then do something at the end to get you past the last door, so you can back to the good part of the game. Also, any game where using a wheelchair is easier and more fun than running is doing something very, very wrong.
I did really like the way opening doors and interacting with objects works though, it felt a lot more immersive than the say most games do it, and it didn't break up the "action". The story was also pretty good, however I have not found anything really scary so far, except for one thing that only was the first time they did it. Maybe one other thing scared me a bit. The therapy parts are also fun. I never thought I'd use "therapy" and "fun" in the same sentence.
TL/DR: Some parts are great, some are terrible. Because of those parts, I can't really recommend it. I was sort of using it as a replacement for Winter