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Author Topic: Javelin Re-Boot  (Read 11918 times)
Hailfax
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« on: January 10, 2010, 08:10:09 pm »

The year is 2533. Civilizations have risen and fallen in these times. Now, it is the time of a civilization rising to perfection. No longer is man mystified by space. The stars and space have become the new oceans to explore. New worlds have been found and terraformed into different civilizations to expand man’s journey to conquer the universe. Most ships that fly into space are either transport or cargo ships. It has been known that there are pirate ships out to overthrow said ships. It also has been known that the people on transported ships have been turned into slaves and the cargo that usually held medicine to the smaller civilizations have vanished into thin air. A group called The Company has been known to keep space travel to a minimum safety. The Company acts like the Army, the Government, and everything in between. Most people don’t know what the Company does, but people do not question it.

Some people have found out what they do. They are found and they are killed. A small band of folks on the ship, Javelin are running for their lives because of what the Company is doing. Not wanting to go and try to save the world, The Company heard about what they know and has ordered everything and everyone to go after them. Half of the crew of the Javelin don’t know why they are casted out because they have done nothing wrong. The Company has figured this out and has branded the Javelin as “outcasts” and “traitors” to the Utopian society. On the run, the shipmates of the Javelin learn to survive in the depths of space. Getting along with each other and hoping for the best.

The Javelin has caused an uneasiness within The Company. The Company sent out bounty hunters to track the ship and to wipe their existence from memory. Bounty Hunters are crude and sadistic people who live in the coldness of space. They are good at what they do. Give them a picture and last known whereabouts, bounty hunters will be known to find who they are looking for in about two weeks. Less if it is a large group of people. Bounty Hunters go for the biggest pot. If someone gives them a random sum, they will do it; unless someone else gives them a larger sum for their trouble. Not only Bounty Hunters are tracking the crew, but Bounty Hunters are slowly killing each other off so they are the ones to get the prize.

The USS Nautilus is run by Captain Jules “Nemo” Winchester, also known as Petty Officer’s father. The Nautilus is a crew that is under strict orders of The Company and will be helping the Bounty Hunters to bring in the traitors to The Company. However, since one of the Javelin crew is the daughter of the famed Captain Winchester, The Company had specifically given this task to their Captain to see how he would react. If he succeeds, then he will be able to rise even further in the ranks of The Company. Should he fall, the rest of his family will be killed. Be wary of the Bounty Hunters that come aboard the Nautilus, for they might also have a bounty on your head as well.


The choice is now yours. Will you help the ample crew of the Javelin of the Nautilus? Or will you hunt them down and keep the unruly rebels quiet to keep you afloat? Choose wisely.


Name:
Age:
Javelin crew, Nautilus crew, or other:
Description:
Personality:
History:
Equipment:


Sample NPC:

Name: Captain Jules “Nemo” Winchester
Age: 53
Nautilus Crew: Captain
Description: Captain of the USS Nautilus for The Company. Grey hair and brown eyes. Wears the Captain’s uniform with his three medals won from the “Great Wars” almost thirty years ago. He loves his job and is a family man. His career is military and he has been working with The Company for almost his entire life.
Personality: Seems like a sullen and deceitful man, but is actually quite a loveable person. When he is at work, he rarely shows emotion. However, when it comes to The Company and his family, he will rightfully choose his career first. However, because of certain events that have risen, he has started to question his loyalty and what matters most to him.
History: Fought in the “Great Wars.” Married with four kids. Two boys and two girls. Is one of many people after the Javelin. Mostly to help save his daughter from eventual death.  
Equipment: Carries a sidearm with him as well as a pocket watch from his great grandfather.

My PC:

Name: Laney “Hailfax” Winchester
Age: 21    
Javelin crew, Nautilus crew, other: Javelin crew. Navigator and co-pilot
Description: Short, gets made fun for her height all the time. Black hair. Left eye, brown. Right eye, blue. Wears a blue jumpsuit and a black t-shirt. Hardly wears the top half of the jumpsuit. Wears boots and wears a watch on her right wrist. Scar across the bridge of her nose.
Personality: Cheerful and optimistic. She tries to lead, but fails miserably. She tries to help people out as much as she can. She doesn’t want to change like the majority of the crew with their animal-like characteristics.
History: Grew up on ships because of her father. The second youngest sibling. The Company needed amble bodies and she was chosen to be apart of the Javelin. Unfortunately, she didn’t know the consequences to this choice. Petty Officer on the ship (used to be), now she helps out by Navigating the ship and sometimes flying. Sometimes, she also checks the storage compartments. (checking them off and seeing what’s there)
Equipment: Goggles and carries a sidearm.


Rules:
-   No godmodding, etc
-   Post more than one sentence, etc
-   Please try not to post all at once. Remember last time? It became a mess. Keep it slow and steady. Plot will come around, chickees, don’t you worry.
-   I am in charge of The Company. If you have any questions, feel free to ask and I shall answer in either in the thread or in PM. The RP is going to be lenient than a lot of the others ones here on the forum because this one was just based off of an idea in the Insanity Thread.
-   Have fun.
-   I’m allowing people to have at least two characters if they desire. They can be on the same team or on different teams. Just as long as I know who is who, s’all good. Plot’s kinda dumb, but meh. It’s all about running around and making sure that we can stop whatever.


Different sections have different worlds.

Section 1: Mercury and Venus
Section 2: Earth and Moon
Section 3: Mars and Jupiter
Section 4: Saturn and Uranus
Section 5: Neptune and Pluto
Section 6: Alpha and Beta (The first two planets to be discovered after the debate of whether or not more planets existed)
Section 7: Fevor and Granet
Section 8: Friday and DeFoe
Section 9: Yaochi and Penglai
Section 10: Prison Planet: Justice
Section 11: Torngasoak and Huron
Section 12: Toho (yellow planet. Good for farming) and Soyal (has the shortest days out of all planets)
Section 13: Borbo and Grannus (thermal planets. A great vacation spot for people that can afford it.)
Section 14: Gluskab and Malsumis (Whatever weather Gluskab has, Malsumis has the opposite)
Section 15: Old Caroon Mines (Abandoned in 2498. Considered one of the most haunted places in the system because so many people have lost their lives in the deep mines. Many of them were children.)
Section 16: Marco and Polo
Section 17: Horus and Isis
Section 18: Yinglong and Tianlong
Section 19: Goll and Qauldon
Section 20: Baen and Uldor  
Section 21: Eloi and Morlock (Eloi is smaller, but more habitable than Morlock. Morlock is bigger, but nothing can grow)
Section 22: Forbidden (Planet 22) ?
Section 23: Forbidden (Planet 23) ?
Section 24: Forbidden (Planet 24) ?
Section 25: Forbidden (Planet 25) ?


Where we last left off:

Before the forum went BOOM, the Javelin crew was heading to the planet, Torngasoak because for repairs and supplies since the last planet visit didn’t work out as well. While the Javelin crew headed to Torngasoak, the Nautilus crew head pass the Caroon mines. There, Captain Winchester was infected with the disease that infected the townsfolk that still live there. After escaping, they found themselves on the planet Marco, where the infectious disease turned the Captain into a hideous monster, but he was able to revert back after fighting with a couple of amble crewmates. After getting subdued, the Nautilus crew wonders what to do with their Captain. Meanwhile, while all this is happening, many bounty hunters are making their way toward Torngasoak to try and get the Javelin crew and get the bounty that the Company offered for their heads.


For people who played before. I need your profiles once again. New players fill out the template and let me know if you want to be apart of the Javelin, Nautilus, or bounty hunters. Yay.

Approved Characters:

Javelin:
Sammich played by Sammich!
Harloc played by Raryn
Sarge played by Sarge
Lucy played by Taco Zombie
Johnathan Darrell played by Alex
Zachary O'Brian and Ghost played by Nerdpower!

Nautilus

The Others
“Sharp” Vickr Delgan. a.k.a “The Mad Martian” played by SharpArcher01
« Last Edit: January 24, 2010, 12:39:28 am by Hailfax » Logged

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« Reply #1 on: January 10, 2010, 10:55:38 pm »

Sweet butts and coconuts.

Name: Zaaldonius "Sammich" Darkblood

Age: 1,000+

Javelin crew, Nautilus crew, or other: Javelin

Description: Sammich is tall and lanky with an athletic build. His skin is pale and cold to the touch. Sammich's facial structure is sharp. He has nearly inverted eyes; the whites are black and the pupils are yellow. His hair is black and reaches his center back. He is prone to wear a black sleeveless shirt, dark grey pants, knee-high black boots, and black biker gloves. When abroad he wears a black wide-brimmed hat and a black trench coat. He also has a wraith form which appears to be a black, almost flame-like humanoid shape with glowing yellow eyes.

Personality: At first glance some find Sammich intimidating. But when they hold a conversation with him, they realize that he is very kind and well-spoken. He is the perfect gentleman and only raises a fist--or a gun--if he absolutely has to. He is mostly a loner, usually seeking refuge in the darker corners of the ship to rid himself of noise, but he loves people all the same. He is very quirky, sometimes prone to things like quick head-tilts or crouching on a chair rather than sitting. While he may seem innocent and off in the clouds, he is far from it and has more blood on his hands than anyone could ever imagine.

History: Zaaldonius Darkblood's early years are not something he wishes to speak about. But, from what people have gathered via small tid-bits he told them, he walked planet Earth before many of them were born. Not that he remembered a lot of it. He did, however, remember jumping through trees, free and one with nature. But then there came memories of killing people who passed through, or finding a town and killing entire families at night. No one could ever find the corpses because he brought them back to his cave for feasting. The location seemed to be somewhere in Eastern Europe. People called him the "Demon Negru" or "Black Demon" as he translated later. He remembered looking in a mirror once and seeing his reflection: A black, wavering form with glowing yellow eyes.

The clearest memories of his were when he was caged in a laboratory, surrounded by scientists. They performed tests on him for days, months, maybe years. At first he was crazed and enraged--he even managed to kill the head scientist by ripping off his legs--but eventually he was reduced to a whimpering animal. The scientists stumbled upon the fact that he had a dormant human form which they eventually brought forth. One day the dead doctor's assistant removed him from the cage and took him aboard a ship. It was there that he was shown mercy: He was taught to behave like a human (for he looked like one), he was taught to read, to speak, and numerous other things. In addition, he was taught how to control his powers. He found he could slip through objects and transport a few yards ahead. The scientist would always give him turkey sandwiches for a job well-done.

It was a long process, and by the end the man had grown old and tired. But Zaaldonius was changed, not a monster any longer. The scientist left him with two revolvers, telling him that his power could be used to save lives.

After many years of traveling and learning--books became a love interest and philosophy a friend--he became a bounty hunter. This profession was chosen because none other felt right; he couldn't fall into the ranks of soldiers and law enforcers because he found a lot of them weren't trying to save anything. But he had been given a task, and so bounty hunting it was. He stumbled upon a man named Cricco Sorridante who was searching for crew members of his ship. Zaaldonius, eager to travel the stars and experience new things, joined in a snap. The crew began calling him Sammich due to his love for turkey sandwiches. Old habits die hard.

He went on bounty hunting missions when they touched down onto a planet. While scouting for contracts he stumbled upon one from The Company, their previous employer. So it seemed they had a bounty on their head.

Equipment: Dual revolvers.

I'll post Kharon's sheet later.
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« Reply #2 on: January 10, 2010, 11:22:57 pm »

Here are all three:



Name: Harloc
Age: 20 (Badger years)
Javelin crew: Javelin's Resident Badger/hall monitor
Description: He is a 3' long, twenty pound raging ball of fur, teeth, and claw. That out of the way, Harloc is a Badger. Not much more to say about him except that he wears a vest of a dark red tailored to his Badger proportions.
Personality: Well, to start off, he is a talking badger. And being such, he is happy with just about anything. He is always on the look out to be of assisstance anywhere.
History: Before the split of the Javelin from The Company, he was a normal badger living in the cargo hold of the Javelin with several other animals and their keeper, a bear named Raryn. When on a planetary stop, Raryn decided to leave the ship with most of the animals, Harloc decided to stay around. He eventually developed the ability to speak the human language and since has been a member of the Javelin crew. Recently, he has been learning how to cook.
Equipment: Doesn't have any because he is a badger.

Name: Ludwig Garo III
Age: 62
Javelin crew: Cook
Description: 6'9" tall weighing around 1000 pounds, he is of an alien race that decended from the earthian species Moose. A powerful upper body with legs that seem alomost to thin to support him. His head is of the same shape of a moose and he has a set of antlers upon his head that from tip to tip are 5 feet in diameter. As for his clothes, he wears a pair of light brown pants, a black vest and a top hat. Over this he wears a white cooks apron when actually cooking food.
Personality: He is a jolly figure, always laughing at something. But don't let his disposition fool you, for he is strong, very strong, and will.
History: Much of the young Ludwig's early life was spent in schooling him to become an ambassador for his race. But he eventually grew tired of a life of politics and the like and eventually devoted himself to the art of culinary mastery. In other words, he went from politician to chef. With this change in occupation, the entire galaxy opened to him, for a few years he was planet hopping, learning new ways to cook. Then, while he was on a transport shuttle jumping between Huron and Torngasoak, the shuttle was attacked by space pirates and shot down. A distress signal was issued and the Javelin responded. With his rescue, he decided to sign aboard the ship as its resident cook.
Equipment: Giant frying pan and various cuttlery

Name: Marc Gillespie
Age: 42
Nautilus crew: Gunner
Description: 4'3" and built like a linebacker. He has dark brown tanned skin and thick red hair and an equally thich red beard. He is, in essence, a stereotypical portrayal of a Dwarf.
Personality: Strong minded and loyal to his leader and mission.
History: He grew up on a small moon colony that had a high metal ore repository. Through his childhood and young adult life he spent almost all of it below ground working in the mines of the moon. That is, until he turned his eyes to the sky and a hole in his heart formed. He grew a want to be set free from the ground, to be free from the all suffocating effects of the earth. His chance came on a routine ore pick-up by the Company. In an unlikely event of one of the guards watching over the cargo bay doors of the ship, he managed to slip on board. He was discovered and was incarcerated and jailed by the Company. He eventually managed to convince someone within the Company to let him join. He wanted something to make himself whole since and he felt that loyalty to an orginization like the Company whould fill it. He went through the training and became a main gunner and has since served on the Nautilus.
Equipment: A pick axe made of special metal and a pair of snub-nosed revolvers.
« Last Edit: February 28, 2010, 10:46:20 pm by Raryn » Logged
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« Reply #3 on: January 11, 2010, 01:28:04 pm »

Name: Karl "Sarge" DoMant
Age: 32
Javelin crew: Freelance Engineer

Description: A strange sort, Karl is a largish man mostly because of his cybernetic implants, the most noticeable of which is his left arm. It's made out of heavy equipment parts and has a sort of cobbled together look, but being a tinker, Karl's inventions are always more than they seem. He also has a cybernetic eye, heart, and his right lung as well. Bad War accident. He doesn't talk about it.

Personality: Karl is a charming sort, but he's very introverted. Never really asks for anything or goes out of his way to be social, however he will talk to people if he is talked to. He's very content around machinery, although his machinations end up focusing on whatever ship he's on as well. Believes that all ships have personalities and he tries to figure out the one he's on, then upgrades it with whatever is laying around. Most of the time it's for the better.

History: Karl is a Veteran of the Short-lived Plutonian Rebellion the 20's (On the side of the Government), after being raised a devout rich kid on Titan. He joined the Military mostly due to his want to give back to his government for treating him and his family so well, but he became very disillusioned after the war. He received a laser artillery round right through his chest and it exploded right behind him. They patched him up with surplus parts, patted him on the back, and kicked him out. He's been tinkering with his arm ever since and developed quite the ear for anything mechanical. Very distrustful of the government, short of being a conspiracy theorist. Unless he's got proof it's right.

Equipment: Light tool kit (Minor repairs), Plasma Welder (In arm), Power Wrench (In Arm), Targeting system (In eye), Filtration system (In throat), and Short-barreled Needler shotgun (Fires plastic needles instead of pellets. Safer to fire on ships)
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« Reply #4 on: January 11, 2010, 03:57:03 pm »

I may bring Lucy back, but I'm retiring Julan. I didn't like him enough as a character :/
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« Reply #5 on: January 11, 2010, 06:42:56 pm »

Thumbs up to everyone.

I don't know exactly when I'll start it up. Hopefully, we'll get everyone from the last game back. c:
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« Reply #6 on: January 13, 2010, 03:37:42 am »

I'll be making a new character. I've gotten tired of writing my old one. Kinda sucked.
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« Reply #7 on: January 13, 2010, 04:12:44 am »

Woo! This sounds bad ass! As usual, lemme know if anything doesn't fit!



Name: “Sharp” Vickr Delgan. a.k.a “The Mad Martian”

Age: 24

Javelin crew, Nautilus crew, or other: (Neutral) Bounty Hunter and Pilot of “The Hornet”

Description: 6’-0”, 190lbs. Vikr has a thin face with medium-length red/brown hair that he combs back, dark red eyes, some wisps of a beard, a scar on his lip and small tattoo on the side of his neck. He is broad shouldered and muscular. He wears a black cadet hat, a black zippered turtleneck, woodland camouflage pants, and shined black boots.

Personality: Vickr is unusually diplomatic and charismatic for a bounty hunter-a title he dismisses. He can be calm and direct, and has successfully talked down several bounties. However, he hides a fiery temper and a hot-blooded attitude. Beneath his gentle surface lie a ruthless hunter and a pragmatic fighter. He has a skewed perspective about the universe and the people in it: especially women and non-human species.

History: Vickr was born, raised, and abandoned on Mars. One day when he was twelve years old, his parents simply left him in their home and disappeared. After managing to take care of himself for a few weeks, he realized the weight of the situation: he was abandoned, alone and unwanted. Having run out of food, he lived on the streets for a few more weeks. The older vagrants took pity on the young boy and shared what little they had with him.
   One day, a young woman named Sunny found Vickr begging outside of a liquor store; she took him in and raised him as her own. Sunny, a common prostitute, showed him more compassion and love than either of his parents had. She bought him books so he could be home schooled, she helped him get a job as a busboy at a local bar, and taught him about what it meant to “be a man.” She was his mother and his big sister, and he loved her dearly.
             His teen years were confusing and violent: crime rates in Mars’ red light districts were always high and he figured out how Sunny made the money to support them. He held in this confusion and hurt until he began to lash out at anyone he could: friends, co-workers, street thugs, etc. He started all of his fights and he usually lost.
            When he was sixteen, Sunny died. A careless John, a heavy-handed pimp, the police wouldn’t tell him. It was “UNDER INVESTIGATION.” So Vickr asked around, found out who her pimp was and who he worked for. He was not a fool however; he knew that the streets had rules. So he found the representative of one of the city’s larger gangs, and offered to kill the rival pimp-for free. The next morning, the local police had a new case “UNDER INVESTIGATION.”
            After a few years of doing freelance work for many of the gangs and crime syndicates in the area, Vickr decided that it was time to think big. Using his savings he purchased a ticket to Yaochi. It was here that he began to make a name for himself as a bounty hunter.
Now, years later, he has a new ship, keen fighting skills, and a multitude of connections. Vickr is a man who keeps his finger on the pulse. He was last seen leaving Justice after dropping off a bounty.

Equipment:
-“Delia”: a high-power semi-automatic pistol.
-V-33 Grenade launcher: a pump-action launcher that fires grenades-including smoke, tranquilizer, and explosive rounds.
-Hand held Tranquilizer Syringe
-Bolo Knife w/ matte finish
-Boot Knife

Ship:
The Hornet: a prototype fighter craft made in limited quantities. It is now an obsolete model. However, it has been restored and outfitted by Sharp. It is very small, fast, and agile
-Single seat cockpit
-Storage area: can fit one (1) large person or two (2) average size persons
-Two (2) Machine guns mounted in the nose
-One (1) Plasma Cannon mounted on the underside.
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« Reply #8 on: January 13, 2010, 07:46:10 am »

Name: Lucy Garland

Age: 19

Javelin crew, Nautilus crew, or other: Javelin

Description: Lucy has long, dark drown hair and big green eyes. She is short, thin, and fair-skinned, sometimes appearing younger than she is.
Her dress often consists of skirts and dresses when on planets, but around the ship she'll often wear baggy cargos and a hoody, with a white piece of cloth hanging around her neck.



Personality: Always the quiet one, Lucy often keeps to herself, choosing to hide in her room and practice violin. She only emerges when need be, like to eat or if she is called for. She is a very sweet, caring girl despite her cold exterior, and is very friendly when brought out of her shell.

History: Lucy was once a rising star in the classical violin world, having performed in front of hundreds of thousands and released an album. Her fame, however, did not bring her happiness. Her family saw her as more of an investment than a daughter, and the pressure of constant performances and appearances began to affect her health, both mentally and physically. Sick of it all, she grabbed her violin, packed a suitcase, and ran away, hiding in the cargo hold of a ship called the Javelin. The young stowaway soon became an unofficial member of the crew, trading work and free music for shelter and protection. The search for her was eventually called off and she was considered dead, finally freeing her from her old life.

Lucy befriended many members of the Javelin crew over her year and a half of hiding, in particular a young blind man who played piano with her. Unfortunately, he was killed in an encounter with bounty hunters, shielding the girl with his own body. Lucy fell into depression soon after, keeping to herself and becoming more and more quiet. She keeps his blindfold and knife to remember his sacrifice, feeling an odd comfort when she has them with her.

Equipment: Violin, old combat knife
« Last Edit: January 13, 2010, 11:41:00 am by Taco Zombie » Logged
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« Reply #9 on: January 13, 2010, 05:56:21 pm »

Damn, this is like Re-re-re-re-boot lol. When I have more time I'll write up a sheet for my Panda at the very least. Maybe throw Nova in there if I have more time.
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« Reply #10 on: January 13, 2010, 09:12:45 pm »

Yeah mang, this is like the reboot TO THE MAXXXXX
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« Reply #11 on: January 14, 2010, 07:16:30 pm »

The Admiral passed away doing what he loves best.

Whooping the shit out of Company troops while pissed out of his face, a ciggarette in his fangs and his batton and sword causing pain around him.


Admiral : 478

The Company : 1
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« Reply #12 on: January 15, 2010, 06:08:48 am »

Hail, I owe you one homicidal droid bounty hunter character sheet.
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« Reply #13 on: January 16, 2010, 11:33:16 am »

Hail, I owe you one homicidal droid bounty hunter character sheet.


Yes you do. Get to it.


I'll be starting this in the next couple of weeks. I would've started it this weekend, but my African American Lit class for some reason needs me to write a reflection on every goddamn work we read, I find this pointless. So yeah. Once I get used to that kind of writing flow, I'll post up the start up again.
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« Reply #14 on: January 16, 2010, 02:31:27 pm »

Hail, get Hailsis in on this! Lucy needs her best frenemy!
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