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Author Topic: Dutch zombie-roleplay forum  (Read 3435 times)
Corvus
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« on: April 02, 2010, 04:42:31 am »

Hey

I'm making a zombie-roleplay-forum in Dutch.
The plan is to create some sort of an interactive story.
So there' no dices or rules the players are aware of. Just the plot, and their characters.
There are 2 questions I'd like to ask you guys.
1:
are there any persons here who'd like to join (and are able to roleplay in Dutch)?
2:
What are typical things a game leader should mind while leading a campaign?

Thanks alot

-Runesmith
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Cheez
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« Reply #1 on: April 02, 2010, 06:48:48 am »

1. I'd play if I knew any Dutch. As it is, nope.

2. Have stuff planned out quite a bit in advance, but make these plans very flexible. No one likes to be railroaded, but making stuff up on the spot often leads to nasty complications.
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Corvus
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« Reply #2 on: April 02, 2010, 10:15:30 am »

thanks.
I already have some plans but I'll leave quite a few choices open for the characters.
I'll be using streetview and stuff to make sure the situation stay realistic.
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TeeZee
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« Reply #3 on: April 02, 2010, 07:24:26 pm »

2. Have stuff planned out quite a bit in advance, but make these plans very flexible. No one likes to be railroaded, but making stuff up on the spot often leads to nasty complications.

See: Imaginary
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THROW A BLANKET OVER IT!

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« Reply #4 on: April 02, 2010, 10:11:49 pm »

Needs windmills.
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At least, that's what I think.
Corvus
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« Reply #5 on: April 03, 2010, 02:34:20 am »

 Grin
Thanks for mentioning that Cheesy.
I know two existing windmills in the city I've chosen to be the location.
Now it's up the players...Would they want to hide from the zombies in a windmill?
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« Reply #6 on: April 07, 2010, 01:01:26 pm »

If they don't, they're damned fools.
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Corvus
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« Reply #7 on: April 07, 2010, 01:15:07 pm »

Well if they won't hide there I'll railroad them straight towards the windmills and force them in with thousands of NPC zombies MUHAHAHAHA
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