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Author Topic: Dungeons and Dragons  (Read 16745 times)
Achilles
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« Reply #135 on: September 06, 2010, 10:15:38 am »

So i finally tried 4e. Gotta say, it was a blast. None of us had ever played it before, but inspite of that, it was a lot faster paced, and smoother then 3.5, and we've all been playing that for over a year. Also, barbarians are a lot more interesting to play in 4e
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« Reply #136 on: September 06, 2010, 10:18:05 am »

You'd better damn well believe I'm right at all times of the day.


Tell them, Stan. Tell them how often I am right. I know you're going to read this post.

Edit: I don't think he is going to read this post.
« Last Edit: September 06, 2010, 10:59:25 am by Log! » Logged

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« Reply #137 on: September 15, 2010, 04:53:07 am »

My brother and his friends are inviting me to play 3.5 with them.

Just don't know what to roll.
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« Reply #138 on: September 15, 2010, 01:42:15 pm »

Roll a caster.

You suck for a few levels, THEN YOU RAPE EVERYTHING EVER.
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« Reply #139 on: September 15, 2010, 01:44:47 pm »

Roll a street samurai. When they complain about that being the wrong game, shoot them and loot the corpses.
« Last Edit: September 15, 2010, 05:21:07 pm by Cheez » Logged

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« Reply #140 on: September 15, 2010, 01:48:53 pm »

Well I'm either gonna roll a Warforged or Dragonkin, as for the campaign (which they just barely, just barely even started) its a mercantile campaign.


They have a rogue, fighter, necromancer and cleric and just trying to find out what I should do.
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« Reply #141 on: September 15, 2010, 01:55:21 pm »

I really want to see a group of players roll characters independent of each other, and not trying to fill every role possible.

One day I will DM a game of 5 rogues...hilarity will ensue...then we'll have cake.
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« Reply #142 on: September 15, 2010, 03:50:10 pm »

That would be amazing. 5 Rogues, and they all get up in the middle of the night to kill a different rogue, but they all end up in opposite tents and they all miss their chances. Then they steal everything, so they basically just switched tents with everybody.
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« Reply #143 on: September 15, 2010, 05:23:11 pm »

I really want to see a group of players roll characters independent of each other, and not trying to fill every role possible.

Pretty much what happens every time I play a game. Some rather... interesting groups came from that. Like the time only one guy made a human character, and he was an outspoken racist against all other races. We left him to be eaten alive by ghouls. Fun times.
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« Reply #144 on: September 16, 2010, 07:45:08 am »

I've got a game with 5 rogues stuck in my head now.  Kind of wish my schedule hadn't changed at work so I could steal this idea and possibly play/run one.   
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« Reply #145 on: September 16, 2010, 03:59:43 pm »

I've also been playing Neverwinter Nights 2. It is a fun game.
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« Reply #146 on: September 16, 2010, 08:18:16 pm »

Dungeons & Dragons is bloody awful. Edition after edition fixes peripheral problems while introducing other issues and failing to address basic problems with themes & mechanics (e.g. hit points, armor makes you harder to hit rather than harder to damage, multiracial characters wander around together, characters possess comic-book level powers, etc). D&D sours people on the entire hobby because of its soulessness and cheese, and while people may like to say that Gygax invented the genre with D&D, he didn't - just check Wikipedia and you'll see that actually Dave Arneson did, with Braunstein.

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« Last Edit: September 16, 2010, 08:51:14 pm by Dethklok » Logged
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« Reply #147 on: September 16, 2010, 08:24:02 pm »

Cool story, Bro.

Honestly, the problems you put forward there don't really make sense... at all.
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« Reply #148 on: September 16, 2010, 09:42:15 pm »

Both yes and no.

Armor makes you harder to hit for sure. It blocks the attack and protects your soft, smooth skin...
« Last Edit: September 17, 2010, 01:56:28 pm by Lash2828 » Logged

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« Reply #149 on: September 16, 2010, 09:42:45 pm »

Please continue to cry about this somewhere else, please.
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